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    <title>Sorgatron Media Master Feed - Episodes Tagged with “Frédéric Guitton”</title>
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  <title>Awesome Chat: iTargetGolf </title>
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  <pubDate>Thu, 09 Jul 2026 10:00:00 -0400</pubDate>
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  <itunes:subtitle>AwesomeChat welcomes **Frédéric Guitton of iTargetGolf** to talk about the future of interactive golf technology and how driving ranges are becoming more social, competitive, and game-like.</itunes:subtitle>
  <itunes:duration>27:16</itunes:duration>
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  <description>&lt;p&gt;AwesomeChat welcomes &lt;strong&gt;Frédéric Guitton of iTargetGolf&lt;/strong&gt; to talk about the future of interactive golf technology and how driving ranges are becoming more social, competitive, and game-like.&lt;/p&gt;

&lt;p&gt;Frédéric explains how iTargetGolf uses interactive targets, animated lights, in-bay feedback, and integrations with systems like Toptracer, TrackMan, and Inrange to make golf practice feel more like a real-life video game. We also discuss Cash Cup Golf, a new hole-in-one skills game using RFID-enabled balls and video validation to create prize-based golf challenges.&lt;/p&gt;

&lt;p&gt;This episode explores gamified sports, golf entertainment, customer engagement, worldwide virtual competitions, and the business of building technology for outdoor venues.&lt;/p&gt;

&lt;p&gt;Learn more about iTargetGolf at &lt;a href="http://www.ITargetGolf.com" rel="nofollow noopener"&gt;&lt;strong&gt;www.ITargetGolf.com&lt;/strong&gt;&lt;/a&gt; &lt;/p&gt;
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  <itunes:keywords>iTargetGolf, Frédéric Guitton, AwesomeChat, AwesomeCast, golf technology, sports tech, interactive golf, driving range technology, gamified golf, golf entertainment, Toptracer, TrackMan, Inrange, Cash Cup Golf, RFID golf balls, hole in one challenge, golf startup, interactive targets, in bay lights, golf innovation, golf business, sports entertainment, Sorgatron Media, technology podcast, Pittsburgh podcast, entrepreneur advice, startup interview, golf range, virtual golf, real life video game</itunes:keywords>
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    <![CDATA[<p>AwesomeChat welcomes <strong>Frédéric Guitton of iTargetGolf</strong> to talk about the future of interactive golf technology and how driving ranges are becoming more social, competitive, and game-like.</p>

<p>Frédéric explains how iTargetGolf uses interactive targets, animated lights, in-bay feedback, and integrations with systems like Toptracer, TrackMan, and Inrange to make golf practice feel more like a real-life video game. We also discuss Cash Cup Golf, a new hole-in-one skills game using RFID-enabled balls and video validation to create prize-based golf challenges.</p>

<p>This episode explores gamified sports, golf entertainment, customer engagement, worldwide virtual competitions, and the business of building technology for outdoor venues.</p>

<p>Learn more about iTargetGolf at <a href="http://www.ITargetGolf.com" rel="nofollow noopener"><strong>www.ITargetGolf.com</strong></a></p>]]>
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    <![CDATA[<p>AwesomeChat welcomes <strong>Frédéric Guitton of iTargetGolf</strong> to talk about the future of interactive golf technology and how driving ranges are becoming more social, competitive, and game-like.</p>

<p>Frédéric explains how iTargetGolf uses interactive targets, animated lights, in-bay feedback, and integrations with systems like Toptracer, TrackMan, and Inrange to make golf practice feel more like a real-life video game. We also discuss Cash Cup Golf, a new hole-in-one skills game using RFID-enabled balls and video validation to create prize-based golf challenges.</p>

<p>This episode explores gamified sports, golf entertainment, customer engagement, worldwide virtual competitions, and the business of building technology for outdoor venues.</p>

<p>Learn more about iTargetGolf at <a href="http://www.ITargetGolf.com" rel="nofollow noopener"><strong>www.ITargetGolf.com</strong></a></p>]]>
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